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🗿 3D Modeling
Blender, Asset Creation, Mesh Topology, UV Mapping
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108121
posts in
1.03
s
Implementing
3D Graphics
Basics
hackaday.com
·
11h
🖼️
Computer Graphics
Stroke3D
: Lifting 2D strokes into
rigged
3D model via latent diffusion models
arxiv.org
·
1d
🎭
Animation
When Images Learn to Clean
Themselves
:
Practical
Moves for Creative Teams
dev.to
·
2h
·
Discuss:
DEV
💻
Creative Coding
Sub-second
volumetric
3D printing by synthesis of
holographic
light fields
nature.com
·
22h
🐙
Biomimetic Materials
sk-ruban/contour
: convert 2d maps to
flyable
3d terrain
github.com
·
6h
🎲
Procedural Generation
ERGO
: Excess-Risk-Guided Optimization for High-Fidelity
Monocular
3D Gaussian Splatting
arxiv.org
·
9h
⚡
Real-time Rendering
How We Create Black
Hole
in Dev with
Three.js
dev.to
·
34m
·
Discuss:
DEV
🎪
Demoscene
Kitbashing
Assets to Ship Parts
mod
artstation.com
·
1d
·
Discuss:
r/starfieldmods
🔨
Build Systems
DIY
Wall-Plotter
Does Generative Art, But Not As We Know It
hackaday.com
·
14h
🎪
Demoscene
Learn the
shader
techniques
that set you apart in this course
fragments.supply
·
1d
🖼️
Computer Graphics
AI
Construction
Avatars
trendhunter.com
·
9h
🎲
Procedural Generation
Making Video Games in 2025 (without an engine)
noelberry.ca
·
45m
·
Discuss:
r/coding
🎨
Game Engines
google/filament
:
Filament
is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and
WebGL2
github.com
·
17h
⚡
Real-time Rendering
Grow with the Flow:
4D
Reconstruction of Growing Plants
Gaussian
Flow Fields
weihanluo.ca
·
2d
⚡
Real-time Rendering
Training-Free Real-Time Control for
Autoregressive
Video Generation
daydream.live
·
14m
·
Discuss:
Hacker News
⚡
Real-time Rendering
Building a 3D
Elevation
Photo Diary with
deck.gl
geeksta.net
·
3h
·
Discuss:
Hacker News
🎲
Procedural Generation
5 3D
Printing
Projects That Can Save You Money
bgr.com
·
17h
🐙
Biomimetic Materials
Robotic
conformal
4D printing of liquid crystal
elastomers
science.org
·
1d
🐙
Biomimetic Materials
MolmoSpaces
, an open ecosystem for
embodied
AI
allenai.org
·
21h
🎮
Game Engine Architecture
Show HN: A
segmentation
model client-side via
WASM
qtoolkit.dev
·
1h
·
Discuss:
Hacker News
🎨
Color Theory
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